Art + Sci Salon: Theatre and Game Design
Dr. Adrienne Mackey of UW-Seattle explores game design and participatory performance
Co-sponsored by the Departments of Theatre Arts, Art and Art History, Math and Computer Science, and Greek, Latin, and Ancient Mediterranean Studies
Game design offers a vast array of tools and approaches to use in structuring interactive performance. It also highlights the ways in which participatory experience might reframe the role of the viewer, transforming them from passive observers into active co-creators of the event. In this session, Mackey will overview some basic concepts and tools used in her company Swim Pony's work. The talk will culminate in an exploration of how, in a contemporary moment saturated with static media narratives, harnessing the interactive power of games may hold the key to highlighting theater’s inherent superpower of liveness.
Tahoma Room, Thomas Hall